Source code for openquake.hazardlib.geo.surface.planar

# -*- coding: utf-8 -*-
# vim: tabstop=4 shiftwidth=4 softtabstop=4
#
# Copyright (C) 2012-2023 GEM Foundation
#
# OpenQuake is free software: you can redistribute it and/or modify it
# under the terms of the GNU Affero General Public License as published
# by the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
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# GNU Affero General Public License for more details.
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# You should have received a copy of the GNU Affero General Public License
# along with OpenQuake. If not, see <http://www.gnu.org/licenses/>.

"""
Module :mod:`openquake.hazardlib.geo.surface.planar` contains
:class:`PlanarSurface`.
"""
import math
import logging
import numpy
from openquake.baselib.node import Node
from openquake.baselib.performance import numba, compile
from openquake.hazardlib.geo.geodetic import (
    point_at, spherical_to_cartesian, fast_spherical_to_cartesian)
from openquake.hazardlib.geo import Point
from openquake.hazardlib.geo.surface.base import BaseSurface
from openquake.hazardlib.geo.mesh import Mesh
from openquake.hazardlib.geo import geodetic
from openquake.hazardlib.geo.nodalplane import NodalPlane
from openquake.hazardlib.geo import utils as geo_utils

# Maximum difference in surface's rectangle side lengths, maximum offset
# of a bottom right corner from a plane that contains other corners,
# as well as maximum offset of a bottom left corner from a line drawn
# downdip perpendicular to top edge from top left corner, expressed
# as a fraction of the surface's area.
IMPERFECT_RECTANGLE_TOLERANCE = 0.002

planar_array_dt = numpy.dtype([
    ('corners', (float, 4)),
    ('xyz', (float, 4)),
    ('normal', float),
    ('uv1', float),
    ('uv2', float),
    ('wlr', float),
    ('sdr', float),
    ('hypo', float)])


planin_dt = numpy.dtype([
    ('mag', float),
    ('strike', float),
    ('dip', float),
    ('rake', float),
    ('rate', float),
    ('lon', float),
    ('lat', float),
    ('dims', (float, 3)),
])


@compile("(f8[:, :], f8, f8, f8, f8[:], f8, f8, f8, f8, f8, f8)")
def _update(corners, usd, lsd, mag, dims, strike, dip, rake, clon, clat, cdep):
    # from the rupture center we can now compute the coordinates of the
    # four coorners by moving along the diagonals of the plane. This seems
    # to be better then moving along the perimeter, because in this case
    # errors are accumulated that induce distorsions in the shape with
    # consequent raise of exceptions when creating PlanarSurface objects
    # theta is the angle between the diagonal of the surface projection
    # and the line passing through the rupture center and parallel to the
    # top and bottom edges. Theta is zero for vertical ruptures (because
    # rup_proj_width is zero)
    half_length, half_width, half_height = dims / 2.
    rdip = math.radians(dip)

    # precalculated azimuth values for horizontal-only and vertical-only
    # moves from one point to another on the plane defined by strike
    # and dip:
    azimuth_right = strike
    azimuth_down = azimuth_right + 90
    azimuth_left = azimuth_down + 90
    azimuth_up = azimuth_left + 90

    # half height of the vertical component of rupture width
    # is the vertical distance between the rupture geometrical
    # center and it's upper and lower borders:
    # calculate how much shallower the upper border of the rupture
    # is than the upper seismogenic depth:
    vshift = usd - cdep + half_height
    # if it is shallower (vshift > 0) than we need to move the rupture
    # by that value vertically.
    if vshift < 0:
        # the top edge is below upper seismogenic depth. now we need
        # to check that we do not cross the lower border.
        vshift = lsd - cdep - half_height
        if vshift > 0:
            # the bottom edge of the rupture is above the lower seismo
            # depth; that means that we don't need to move the rupture
            # as it fits inside seismogenic layer.
            vshift = 0
        # if vshift < 0 than we need to move the rupture up.

    # now we need to find the position of rupture's geometrical center.
    # in any case the hypocenter point must lie on the surface, however
    # the rupture center might be off (below or above) along the dip.
    if vshift != 0:
        # we need to move the rupture center to make the rupture fit
        # inside the seismogenic layer.
        hshift = abs(vshift / math.tan(rdip))
        clon, clat = geodetic.fast_point_at(
            clon, clat, azimuth_up if vshift < 0 else azimuth_down,
            hshift)
        cdep += vshift
    theta = math.degrees(math.atan(half_width / half_length))
    hor_dist = math.sqrt(half_length ** 2 + half_width ** 2)
    corners[0, :2] = geodetic.fast_point_at(
        clon, clat, strike + 180 + theta, hor_dist)
    corners[1, :2] = geodetic.fast_point_at(
        clon, clat, strike - theta, hor_dist)
    corners[2, :2] = geodetic.fast_point_at(
        clon, clat, strike + 180 - theta, hor_dist)
    corners[3, :2] = geodetic.fast_point_at(
        clon, clat, strike + theta, hor_dist)
    corners[0:2, 2] = cdep - half_height
    corners[2:4, 2] = cdep + half_height
    corners[4, 0] = strike
    corners[4, 1] = dip
    corners[4, 2] = rake
    corners[5, 0] = clon
    corners[5, 1] = clat
    corners[5, 2] = cdep


# numbified below, ultrafast
[docs]def build_corners(usd, lsd, mag, dims, strike, dip, rake, hdd, lon, lat): M, N = mag.shape D = len(hdd) corners = numpy.zeros((6, M, N, D, 3)) # 0,1,2,3: tl, tr, bl, br # 4: (strike, dip, rake) # 5: hypo for m in range(M): for n in range(N): for d in range(D): _update(corners[:, m, n, d], usd, lsd, mag[m, n], dims[m, n], strike[m, n], dip[m, n], rake[m, n], lon, lat, hdd[d, 1]) return corners
if numba: F8 = numba.float64 build_corners = compile(F8[:, :, :, :, :]( F8, # usd F8, # lsd F8[:, :], # mag F8[:, :, :], # dims F8[:, :], # strike F8[:, :], # dip F8[:, :], # rake F8[:, :], # hdd F8, # lon F8, # lat ))(build_corners) # not numbified but fast anyway
[docs]def build_planar(planin, hdd, lon, lat, usd, lsd): """ :param planin: Surface input parameters as an array of shape (M, N) :param lon, lat: Longitude and latitude of the hypocenters (scalars) :parameter deps: Depths of the hypocenters (vector) :return: an array of shape (M, N, D, 3) """ corners = build_corners( usd, lsd, planin.mag, planin.dims, planin.strike, planin.dip, planin.rake, hdd, lon, lat) planar_array = build_planar_array(corners[:4], corners[4], corners[5]) for d, (drate, dep) in enumerate(hdd): planar_array.wlr[:, :, d, 2] = planin.rate * drate return planar_array
[docs]def dot(a, b): return (a[..., 0] * b[..., 0] + a[..., 1] * b[..., 1] + a[..., 2] * b[..., 2])
# not numbified but fast anyway
[docs]def build_planar_array(corners, sdr=None, hypo=None, check=False): """ :param corners: array of shape (4, M, N, D, 3) :param hypo: None or array of shape (M, N, D, 3) :returns: a planar_array array of length (M, N, D, 3) """ shape = corners.shape[:-1] # (4, M, N, D) planar_array = numpy.zeros(corners.shape[1:], planar_array_dt).view( numpy.recarray) if sdr is not None: planar_array['sdr'] = sdr # strike, dip, rake if hypo is not None: planar_array['hypo'] = hypo tl, tr, bl, br = xyz = spherical_to_cartesian( corners[..., 0], corners[..., 1], corners[..., 2]) for i, corner in enumerate(corners): planar_array['corners'][..., i] = corner planar_array['xyz'][..., i] = xyz[i] # these two parameters define the plane that contains the surface # (in 3d Cartesian space): a normal unit vector, planar_array['normal'] = n = geo_utils.normalized( numpy.cross(tl - tr, tl - bl)) # these two 3d vectors together with a zero point represent surface's # coordinate space (the way to translate 3d Cartesian space with # a center in earth's center to 2d space centered in surface's top # left corner with basis vectors directed to top right and bottom left # corners. see :meth:`_project`. planar_array['uv1'] = uv1 = geo_utils.normalized(tr - tl) planar_array['uv2'] = uv2 = numpy.cross(n, uv1) # translate projected points to surface coordinate space, shape (N, 3) delta = xyz - xyz[0] dists, xx, yy = numpy.zeros(shape), numpy.zeros(shape), numpy.zeros(shape) for i in range(1, 4): mat = delta[i] dists[i], xx[i], yy[i] = dot(mat, n), dot(mat, uv1), dot(mat, uv2) # "length" of the rupture is measured along the top edge length1, length2 = xx[1] - xx[0], xx[3] - xx[2] # "width" of the rupture is measured along downdip direction width1, width2 = yy[2] - yy[0], yy[3] - yy[1] width = (width1 + width2) / 2.0 length = (length1 + length2) / 2.0 wlr = planar_array['wlr'] wlr[..., 0] = width wlr[..., 1] = length if check: # calculate the imperfect rectangle tolerance # relative to surface's area dists = (xyz - tl) @ n tolerance = width * length * IMPERFECT_RECTANGLE_TOLERANCE if numpy.abs(dists).max() > tolerance: logging.warning("corner points do not lie on the same plane") if length2 < 0: raise ValueError("corners are in the wrong order") if numpy.abs(length1 - length2).max() > tolerance: raise ValueError("top and bottom edges have different lengths") return planar_array
# numbified below
[docs]def project(planar, points): """ :param planar: a planar recarray of shape (U, 3) :param points: an array of euclidean coordinates of shape (N, 3) :returns: (3, U, N) values """ out = numpy.zeros((3, len(planar), len(points))) def dot(a, v): # array @ vector return a[:, 0] * v[0] + a[:, 1] * v[1] + a[:, 2] * v[2] for u, pla in enumerate(planar): width, length, _ = pla.wlr # we project all the points of the mesh on a plane that contains # the surface (translating coordinates of the projections to a local # 2d space) and at the same time calculate the distance to that # plane. mat = points - pla.xyz[:, 0] dists = dot(mat, pla.normal) xx = dot(mat, pla.uv1) yy = dot(mat, pla.uv2) # the actual resulting distance is a square root of squares # of a distance from a point to a plane that contains the surface # and a distance from a projection of that point on that plane # and a surface rectangle. we have former (``dists``), now we need # to find latter. # # we process separately two coordinate components of the point # projection. for abscissa we consider three possible cases: # # I . III . II # . . # 0-----+ → x axis direction # | | # +-----+ # . . # . . # mxx = numpy.select( condlist=[ # case "I": point on the left hand side from the rectangle xx < 0, # case "II": point is on the right hand side xx > length # default -- case "III": point is in between vertical sides ], choicelist=[ # case "I": we need to consider distance between a point # and a line containing left side of the rectangle xx, # case "II": considering a distance between a point and # a line containing the right side xx - length ], # case "III": abscissa doesn't have an effect on a distance # to the rectangle default=0. ) # for ordinate we do the same operation (again three cases): # # I # - - - 0---+ - - - ↓ y axis direction # III | | # - - - +---+ - - - # II # myy = numpy.select( condlist=[ # case "I": point is above the rectangle top edge yy < 0, # case "II": point is below the rectangle bottom edge yy > width # default -- case "III": point is in between lines containing # top and bottom edges ], choicelist=[ # case "I": considering a distance to a line containing # a top edge yy, # case "II": considering a distance to a line containing # a bottom edge yy - width ], # case "III": ordinate doesn't affect the distance default=0 ) # combining distance on a plane with distance to a plane out[0, u] = numpy.sqrt(dists ** 2 + mxx ** 2 + myy ** 2) out[1, u] = xx out[2, u] = yy return out
# numbified below
[docs]def project_back(planar, xx, yy): """ :param planar: a planar recarray of shape (U, 3) :param xx: an array of of shape (U, N) :param yy: an array of of shape (U, N) :returns: (3, U, N) values """ U, N = xx.shape arr = numpy.zeros((3, U, N)) for u in range(U): arr3N = numpy.zeros((3, N)) mxx = numpy.clip(xx[u], 0., planar.wlr[u, 1]) myy = numpy.clip(yy[u], 0., planar.wlr[u, 0]) for i in range(3): arr3N[i] = (planar.xyz[u, i, 0] + planar.uv1[u, i] * mxx + planar.uv2[u, i] * myy) arr[:, u] = geo_utils.cartesian_to_spherical(arr3N.T) return arr
# NB: we define four great circle arcs that contain four sides # of projected planar surface: # # ↓ II ↓ # I ↓ ↓ I # ↓ + ↓ # →→→→→TL→→→→1→→→→TR→→→→→ → azimuth direction → # ↓ - ↓ # ↓ ↓ # III -3+ IV -4+ III ↓ # ↓ ↓ downdip direction # ↓ + ↓ ↓ # →→→→→BL→→→→2→→→→BR→→→→→ # ↓ - ↓ # I ↓ ↓ I # ↓ II ↓ # # arcs 1 and 2 are directed from left corners to right ones (the # direction has an effect on the sign of the distance to an arc, # as it shown on the figure), arcs 3 and 4 are directed from top # corners to bottom ones. # # then we measure distance from each of the points in a mesh # to each of those arcs and compare signs of distances in order # to find a relative positions of projections of points and # projection of a surface. # # then we consider four special cases (labeled with Roman numerals) # and either pick one of distances to arcs or a closest distance # to corner. # # indices 0, 2 and 1 represent corners TL, BL and TR respectively.
[docs]def get_rjb(planar, points): # numbified below """ :param planar: a planar recarray of shape (U, 3) :param points: an array of of shape (N, 3) :returns: (U, N) values """ lons, lats, deps = geo_utils.cartesian_to_spherical(points) out = numpy.zeros((len(planar), len(points))) for u, pla in enumerate(planar): strike, dip, rake = pla['sdr'] downdip = (strike + 90) % 360 corners = pla.corners clons, clats = numpy.zeros(4), numpy.zeros(4) clons[:], clats[:] = corners[0], corners[1] dists_to_arcs = numpy.zeros((len(lons), 4)) # shape (N, 4) # calculate distances from all the target points to all four arcs dists_to_arcs[:, 0] = geodetic.distances_to_arc( clons[2], clats[2], strike, lons, lats) dists_to_arcs[:, 1] = geodetic.distances_to_arc( clons[0], clats[0], strike, lons, lats) dists_to_arcs[:, 2] = geodetic.distances_to_arc( clons[0], clats[0], downdip, lons, lats) dists_to_arcs[:, 3] = geodetic.distances_to_arc( clons[1], clats[1], downdip, lons, lats) # distances from all the target points to each of surface's # corners' projections (we might not need all of those but it's # better to do that calculation once for all). corners = fast_spherical_to_cartesian(clons, clats, numpy.zeros(4)) # shape (4, 3) and (N, 3) -> (4, N) -> N dists_to_corners = numpy.array([geo_utils.min_distance(point, corners) for point in points]) # extract from ``dists_to_arcs`` signs (represent relative positions # of an arc and a point: +1 means on the left hand side, 0 means # on arc and -1 means on the right hand side) and minimum absolute # values of distances to each pair of parallel arcs. ds1, ds2, ds3, ds4 = numpy.sign(dists_to_arcs).transpose() dta = numpy.abs(dists_to_arcs).reshape(-1, 2, 2) dists_to_arcs0 = numpy.array([d2[0].min() for d2 in dta]) dists_to_arcs1 = numpy.array([d2[1].min() for d2 in dta]) out[u] = numpy.select( # consider four possible relative positions of point and arcs: condlist=[ # signs of distances to both parallel arcs are the same # in both pairs, case "I" on a figure above (ds1 == ds2) & (ds3 == ds4), # sign of distances to two parallels is the same only # in one pair, case "II" ds1 == ds2, # ... or another (case "III") ds3 == ds4 # signs are different in both pairs (this is a "default"), # case "IV" ], choicelist=[ # case "I": closest distance is the closest distance to corners dists_to_corners, # case "II": closest distance is distance to arc "1" or "2", # whichever is closer dists_to_arcs0, # case "III": closest distance is distance to either # arc "3" or "4" dists_to_arcs1 ], # default -- case "IV" default=0.) return out
# numbified below
[docs]def get_rx(planar, points): """ :param planar: a planar recarray of shape (U, 3) :param points: an array of of shape (N, 3) :returns: (U, N) distances """ lons, lats, deps = geo_utils.cartesian_to_spherical(points) out = numpy.zeros((len(planar), len(points))) for u, pla in enumerate(planar): clon, clat, _ = pla.corners[:, 0] strike = pla.sdr[0] out[u] = geodetic.distances_to_arc(clon, clat, strike, lons, lats) return out
# numbified below
[docs]def get_ry0(planar, points): """ :param planar: a planar recarray of shape (U, 3) :param points: an array of of shape (N, 3) :returns: (U, N) distances """ lons, lats, deps = geo_utils.cartesian_to_spherical(points) out = numpy.zeros((len(planar), len(points))) for u, pla in enumerate(planar): llon, llat, _ = pla.corners[:, 0] # top left rlon, rlat, _ = pla.corners[:, 1] # top right strike = (pla.sdr[0] + 90.) % 360. dst1 = geodetic.distances_to_arc(llon, llat, strike, lons, lats) dst2 = geodetic.distances_to_arc(rlon, rlat, strike, lons, lats) # Get the shortest distance from the two lines idx = numpy.sign(dst1) == numpy.sign(dst2) out[u][idx] = numpy.fmin(numpy.abs(dst1[idx]), numpy.abs(dst2[idx])) return out
# numbified below
[docs]def get_rhypo(planar, points): """ :param planar: a planar recarray of shape (U, 3) :param points: an array of of shape (N, 3) :returns: (U, N) distances """ out = numpy.zeros((len(planar), len(points))) lons, lats, deps = geo_utils.cartesian_to_spherical(points) hypo = planar.hypo for u, pla in enumerate(planar): hdist = geodetic.distances( math.radians(hypo[u, 0]), math.radians(hypo[u, 1]), numpy.radians(lons), numpy.radians(lats)) vdist = hypo[u, 2] - deps out[u] = numpy.sqrt(hdist ** 2 + vdist ** 2) return out
# numbified below
[docs]def get_repi(planar, points): """ :param planar: a planar recarray of shape (U, 3) :param points: an array of of shape (N, 3) :returns: (U, N) distances """ out = numpy.zeros((len(planar), len(points))) lons, lats, deps = geo_utils.cartesian_to_spherical(points) hypo = planar.hypo for u, pla in enumerate(planar): out[u] = geodetic.distances( math.radians(hypo[u, 0]), math.radians(hypo[u, 1]), numpy.radians(lons), numpy.radians(lats)) return out
# numbified below
[docs]def get_azimuth(planar, points): """ :param planar: a planar recarray of shape (U, 3) :param points: an array of of shape (N, 3) :returns: (U, N) distances """ out = numpy.zeros((len(planar), len(points))) lons, lats, deps = geo_utils.cartesian_to_spherical(points) hypo = planar.hypo for u, pla in enumerate(planar): azim = geodetic.fast_azimuth(hypo[u, 0], hypo[u, 1], lons, lats) strike = planar.sdr[u, 0] out[u] = (azim - strike) % 360 return out
# TODO: fix this
[docs]def get_rvolc(planar, points): """ :param planar: a planar recarray of shape (U, 3) :param points: an array of of shape (N, 3) :returns: (U, N) distances """ return numpy.zeros((len(planar), len(points)))
if numba: planar_nt = numba.from_dtype(planar_array_dt) project = compile(numba.float64[:, :, :]( planar_nt[:, :], numba.float64[:, :] ))(project) project_back = compile(numba.float64[:, :, :]( planar_nt[:, :], numba.float64[:, :], numba.float64[:, :] ))(project_back) comp = compile(numba.float64[:, :](planar_nt[:, :], numba.float64[:, :])) get_rjb = comp(get_rjb) get_rx = comp(get_rx) get_ry0 = comp(get_ry0) get_rhypo = comp(get_rhypo) get_repi = comp(get_repi) get_azimuth = comp(get_azimuth) get_rvolc = comp(get_rvolc)
[docs]def get_distances_planar(planar, sites, dist_type): """ :param planar: a planar array of shape (U, 3) :param sites: a filtered site collection with N sites :param dist_type: kind of distance to compute :returns: an array of distances of shape (U, N) """ getdist = globals()['get_' + dist_type] return getdist(planar, sites.xyz)
[docs]class PlanarSurface(BaseSurface): """ Planar rectangular surface with two sides parallel to the Earth surface. :param strike: Strike of the surface is the azimuth from ``top_left`` to ``top_right`` points. :param dip: Dip is the angle between the surface itself and the earth surface. Other parameters are points (instances of :class:`~openquake.hazardlib.geo.point.Point`) defining the surface corners in clockwise direction starting from top left corner. Top and bottom edges of the polygon must be parallel to earth surface and to each other. See :class:`~openquake.hazardlib.geo.nodalplane.NodalPlane` for more detailed definition of ``strike`` and ``dip``. Note that these parameters are supposed to match the factual surface geometry (defined by corner points), but this is not enforced or even checked. :raises ValueError: If either top or bottom points differ in depth or if top edge is not parallel to the bottom edge, if top edge differs in length from the bottom one, or if mesh spacing is not positive. """ @property def surface_nodes(self): """ A single element list containing a planarSurface node """ node = Node('planarSurface') for name, lon, lat, depth in zip( 'topLeft topRight bottomLeft bottomRight'.split(), self.corner_lons, self.corner_lats, self.corner_depths): node.append(Node(name, dict(lon=lon, lat=lat, depth=depth))) return [node] @property def mesh(self): # used in event based """ :returns: a mesh with the 4 corner points tl, tr, bl, br """ return Mesh(*self.array.corners) @property def corner_lons(self): return self.array.corners[0] @property def corner_lats(self): return self.array.corners[1] @property def corner_depths(self): return self.array.corners[2] def __init__(self, strike, dip, top_left, top_right, bottom_right, bottom_left, check=True): if check: if not (top_left.depth == top_right.depth and bottom_left.depth == bottom_right.depth): raise ValueError("top and bottom edges must be parallel " "to the earth surface") NodalPlane.check_dip(dip) NodalPlane.check_strike(strike) self.dip = dip self.strike = strike self.corners = numpy.array([[ top_left.longitude, top_right.longitude, bottom_left.longitude, bottom_right.longitude ], [top_left.latitude, top_right.latitude, bottom_left.latitude, bottom_right.latitude], [ top_left.depth, top_right.depth, bottom_left.depth, bottom_right.depth]]).T # shape (4, 3) # now set the attributes normal, d, uv1, uv2, tl self._init_plane(check, [float(strike), float(dip), 0.])
[docs] @classmethod def from_corner_points(cls, top_left, top_right, bottom_right, bottom_left): """ Create and return a planar surface from four corner points. The azimuth of the line connecting the top left and the top right corners define the surface strike, while the angle between the line connecting the top left and bottom left corners and a line parallel to the earth surface defines the surface dip. :param openquake.hazardlib.geo.point.Point top_left: Upper left corner :param openquake.hazardlib.geo.point.Point top_right: Upper right corner :param openquake.hazardlib.geo.point.Point bottom_right: Lower right corner :param openquake.hazardlib.geo.point.Point bottom_left: Lower left corner :returns: An instance of :class:`PlanarSurface`. """ strike = top_left.azimuth(top_right) dist = top_left.distance(bottom_left) vert_dist = bottom_left.depth - top_left.depth dip = numpy.degrees(numpy.arcsin(vert_dist / dist)) self = cls(strike, dip, top_left, top_right, bottom_right, bottom_left) return self
[docs] @classmethod def from_hypocenter(cls, hypoc, msr, mag, aratio, strike, dip, rake, ztor=None): """ Create and return a planar surface given the hypocenter location and other rupture properties. :param hypoc: An instance of :class: `openquake.hazardlib.geo.point.Point` :param msr: The magnitude scaling relationship e.g. an instance of :class: `openquake.hazardlib.scalerel.WC1994` :param mag: The magnitude :param aratio: The rupture aspect ratio :param strike: The rupture strike :param dip: The rupture dip :param rake: The rupture rake :param ztor: If not None it doesn't consider the hypocentral depth constraint """ lon = hypoc.longitude lat = hypoc.latitude depth = hypoc.depth area = msr.get_median_area(mag, rake) width = (area / aratio) ** 0.5 length = width * aratio # # ..... the dotted line is the width # \ | # \ | this dashed vertical line is the height # \ | # \ | # rupture \ | # height = width * numpy.sin(numpy.radians(dip)) hdist = width * numpy.cos(numpy.radians(dip)) if ztor is not None: depth = ztor + height / 2 # Move hor. 1/2 hdist in direction -90 mid_top = point_at(lon, lat, strike - 90, hdist / 2) # Move hor. 1/2 hdist in direction +90 mid_bot = point_at(lon, lat, strike + 90, hdist / 2) # compute corner points at the surface top_right = point_at(mid_top[0], mid_top[1], strike, length / 2) top_left = point_at(mid_top[0], mid_top[1], strike + 180, length / 2) bot_right = point_at(mid_bot[0], mid_bot[1], strike, length/2) bot_left = point_at(mid_bot[0], mid_bot[1], strike + 180, length / 2) # compute corner points in 3D; rounded to 5 digits to avoid having # slightly different surfaces between macos and linux pbl = Point(bot_left[0], bot_left[1], depth + height / 2).round() pbr = Point(bot_right[0], bot_right[1], depth + height / 2).round() ptl = Point(top_left[0], top_left[1], depth - height / 2).round() ptr = Point(top_right[0], top_right[1], depth - height / 2).round() return cls(strike, dip, ptl, ptr, pbr, pbl)
[docs] @classmethod def from_(cls, planar_array): self = object.__new__(PlanarSurface) sdr = planar_array['sdr'] self.strike = sdr[..., 0] self.dip = sdr[..., 1] self.array = planar_array return self
[docs] @classmethod def from_array(cls, array34): """ :param array34: an array of shape (3, 4) in order tl, tr, bl, br :returns: a :class:`PlanarSurface` instance """ # this is used in event based calculations # when the planar surface geometry comes from an array # in the datastore, which means it is correct and there is no need # to check it again; also the check would fail because of a bug, # https://github.com/gem/oq-engine/issues/3392 # NB: this different from the ucerf order below, bl<->br! tl, tr, bl, br = [Point(*p) for p in array34.T] strike = tl.azimuth(tr) dip = numpy.degrees( numpy.arcsin((bl.depth - tl.depth) / tl.distance(bl))) return cls(strike, dip, tl, tr, br, bl, check=False)
[docs] @classmethod def from_ucerf(cls, array43): """ :param array43: an array of shape (4, 3) in order tl, tr, br, bl :returns: a :class:`PlanarSurface` instance """ tl, tr, br, bl = [Point(*p) for p in array43] strike = tl.azimuth(tr) dip = numpy.degrees( numpy.arcsin((bl.depth - tl.depth) / tl.distance(bl))) self = cls(strike, dip, tl, tr, br, bl, check=False) return self
def _init_plane(self, check=False, sdr=None): """ Prepare everything needed for projecting arbitrary points on a plane containing the surface. """ self.array = build_planar_array(self.corners, sdr, check=check) # this is not used anymore by the engine
[docs] def translate(self, p1, p2): """ Translate the surface for a specific distance along a specific azimuth direction. Parameters are two points (instances of :class:`openquake.hazardlib.geo.point.Point`) representing the direction and an azimuth for translation. The resulting surface corner points will be that far along that azimuth from respective corner points of this surface as ``p2`` is located with respect to ``p1``. :returns: A new :class:`PlanarSurface` object with the same mesh spacing, dip, strike, width, length and depth but with corners longitudes and latitudes translated. """ azimuth = geodetic.azimuth(p1.longitude, p1.latitude, p2.longitude, p2.latitude) distance = geodetic.geodetic_distance(p1.longitude, p1.latitude, p2.longitude, p2.latitude) # avoid calling PlanarSurface's constructor nsurf = object.__new__(PlanarSurface) nsurf.corners = numpy.zeros((4, 3)) for i, (lon, lat) in enumerate( zip(self.corner_lons, self.corner_lats)): lo, la = geodetic.point_at(lon, lat, azimuth, distance) nsurf.corners[i, 0] = lo nsurf.corners[i, 1] = la nsurf.corners[i, 2] = self.corner_depths[i] nsurf.dip = self.dip nsurf.strike = self.strike nsurf._init_plane() return nsurf
@property def top_left(self): return Point(self.corner_lons[0], self.corner_lats[0], self.corner_depths[0]) @property def top_right(self): return Point(self.corner_lons[1], self.corner_lats[1], self.corner_depths[1]) @property def bottom_left(self): return Point(self.corner_lons[2], self.corner_lats[2], self.corner_depths[2]) @property def bottom_right(self): return Point(self.corner_lons[3], self.corner_lats[3], self.corner_depths[3]) @property # used in the SMTK def length(self): """ Return length of the rupture """ return self.array.wlr[1] @property # used in the SMTK def width(self): """ Return length of the rupture """ return self.array.wlr[0]
[docs] def get_strike(self): """ Return strike value that was provided to the constructor. """ return self.strike
[docs] def get_dip(self): """ Return dip value that was provided to the constructor. """ return self.dip
[docs] def get_min_distance(self, mesh): """ See :meth:`superclass' method <openquake.hazardlib.geo.surface.base.BaseSurface.get_min_distance>`. """ return project(self.array.reshape(1, 3), mesh.xyz)[0, 0]
[docs] def get_closest_points(self, mesh): """ See :meth:`superclass' method <openquake.hazardlib.geo.surface.base.BaseSurface.get_closest_points>`. """ array = self.array mat = mesh.xyz - array.xyz[:, 0] xx = numpy.clip(mat @ array.uv1, 0, array.wlr[1]) yy = numpy.clip(mat @ array.uv2, 0, array.wlr[0]) vectors = (array.xyz[:, 0] + array.uv1 * xx.reshape(xx.shape + (1, )) + array.uv2 * yy.reshape(yy.shape + (1, ))) return Mesh(*geo_utils.cartesian_to_spherical(vectors))
def _get_top_edge_centroid(self): """ Overrides :meth:`superclass' method <openquake.hazardlib.geo.surface.base.BaseSurface._get_top_edge_centroid>` in order to avoid creating a mesh. """ lon, lat = geo_utils.get_middle_point( self.corner_lons[0], self.corner_lats[0], self.corner_lons[1], self.corner_lats[1]) return Point(lon, lat, self.corner_depths[0])
[docs] def get_top_edge_depth(self): """ Overrides :meth:`superclass' method <openquake.hazardlib.geo.surface.base.BaseSurface.get_top_edge_depth>` in order to avoid creating a mesh. """ return self.corner_depths[0]
[docs] def get_joyner_boore_distance(self, mesh): """ See :meth:`superclass' method <openquake.hazardlib.geo.surface.base.BaseSurface.get_joyner_boore_distance>`. This is an optimized version specific to planar surface that doesn't make use of the mesh. """ rjb = get_rjb(self.array.reshape(1, 3), mesh.xyz)[0] return rjb
[docs] def get_rx_distance(self, mesh): """ See :meth:`superclass method <.base.BaseSurface.get_rx_distance>` for spec of input and result values. This is an optimized version specific to planar surface that doesn't make use of the mesh. """ return get_rx(self.array.reshape(1, 3), mesh.xyz)[0]
[docs] def get_ry0_distance(self, mesh): """ :param mesh: :class:`~openquake.hazardlib.geo.mesh.Mesh` of points to calculate Ry0-distance to. :returns: Numpy array of distances in km. See also :meth:`superclass method <.base.BaseSurface.get_ry0_distance>` for spec of input and result values. This is version specific to the planar surface doesn't make use of the mesh """ return get_ry0(self.array.reshape(1, 3), mesh.xyz)[0]
[docs] def get_width(self): """ Return surface's width value (in km) as computed in the constructor (that is mean value of left and right surface sides). """ return self.array.wlr[0]
[docs] def get_area(self): """ Return surface's area value (in squared km) obtained as the product of surface length and width. """ return self.array.wlr[0] * self.array.wlr[1]
[docs] def get_bounding_box(self): """ Compute surface bounding box from plane's corners coordinates. Calls :meth:`openquake.hazardlib.geo.utils.get_spherical_bounding_box` :return: A tuple of four items. These items represent western, eastern, northern and southern borders of the bounding box respectively. Values are floats in decimal degrees. """ return geo_utils.get_spherical_bounding_box(self.corner_lons, self.corner_lats)
[docs] def get_middle_point(self): """ Compute middle point from surface's corners coordinates. Calls :meth:`openquake.hazardlib.geo.utils.get_middle_point` """ # compute middle point between upper left and bottom right corners lon, lat = geo_utils.get_middle_point(self.corner_lons[0], self.corner_lats[0], self.corner_lons[3], self.corner_lats[3]) depth = (self.corner_depths[0] + self.corner_depths[3]) / 2. return Point(lon, lat, depth)
[docs] def get_surface_boundaries(self): """ The corners lons/lats in WKT-friendly order (clockwise) """ return (self.corner_lons.take([0, 1, 3, 2, 0]), self.corner_lats.take([0, 1, 3, 2, 0]))
[docs] def get_surface_boundaries_3d(self): """ The corners lons/lats/depths in WKT-friendly order (clockwise) """ return (self.corner_lons.take([0, 1, 3, 2, 0]), self.corner_lats.take([0, 1, 3, 2, 0]), self.corner_depths.take([0, 1, 3, 2, 0]))